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Game Programming Patterns

Summary:

The book explores design patterns and best practices for writing efficient and maintainable game code, providing insights into software architecture in the context of game development. It covers various programming challenges unique to games and presents solutions that can be adapted to different game engines and programming languages.

Key points:

1. Design Patterns: The book highlights the role of design patterns in game programming, providing solutions to common problems and speeding up the development process.

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